Professor Adam Bargteil
Associate Professor · Tenured
About
I am an associate professor in the Department of Computer Science and Electrical Engineering at the University of Maryland, Baltimore County. I completed my Ph.D. in computer science at the University of California at Berkeley, where I worked in the Berkeley Computer Animation & Modeling group. I then spent two years as a postdoctoral fellow in the City of Bridges working in the Graphics Lab at Carnegie Mellon University. Before returning home to Maryland, I was an assistant professor in the School of Computing at the University of Utah.
Research interests
Computer Graphics, Computer Animation, Scientific Computing
Teaching interests
Computer Graphics, Computer Animation, Data Structures, Algorithms
Education
-
Ph D, Computer Science
— University of California, Berkeley (2006) Tracking and Texturing Liquid Surfaces
- BS, Computer Science — University of Maryland, College Park (2000)
- BS, Mathematics — University of Maryland, College Park (2000)
Publications
- Efficient Collision Detection for Example-Based Deformable Bodies 2017
- Reclustering for Large Plasticity in Clustered Shape Matching 2017
- Ductile Fracture for Clustered Shape Matching 2016
- Clustering and Collision Detection for Clustered Shape Matching 2015
- Dynamic Sprites: Artistic Authoring of Interactive Animations 2015
- A Level-set Method for Skinning Animated Particle Data 2015
Grants and Contracts
- Digital Twin for Wildfire Worldwide 2025
- RTK-FisVis: Real-Time Interactive Fluid Simulation and Visualization Toolkit 2017
- CHS: Small: Learning to Model Cloth Dynamics
Courses Taught
- Computer Animation
- Computer Graphics